Bullet-Time Voxel Sandbox
Light TNT and walk away in slow motion. Time moves only when you move.
Voxel × Bullet-Time
First load downloads the game (~60–120 MB), then it's cached.
Needs a desktop browser with WebGPU or WebGL2. Keyboard + mouse.
What happens when Voxel × Bullet-Time collide
- Freeze a TNT explosion mid-blast by standing still.
- Build mid-fall in slow motion.
- Combine with Shooter for slow-motion block warfare.
The modes
Voxel
Break and place blocks anywhere, light TNT, and build rail blocks you can grind. Inspired by voxel sandbox games.
Controls: 4 pickaxe/blocks · LMB break · RMB place · scroll block type · T TNT
Bullet-Time
The world clock follows your input. Stand still and everything freezes. Inspired by shooters where time moves only when you move.
Controls: Time scales with how much you move
FAQ
- Can I play Voxel × Bullet-Time online for free?
- Yes. This is a GameMash preset that runs in your browser with WebGPU or WebGL2. It's free, there's no account, and you don't need any game files.
- Can I add more modes?
- Yes. Press Tab to open the mode panel, or F1–F8 to switch modes live. You can add Skate, Platformer, Shooter and more without losing your momentum.
- Is it made from the original games?
- No. Every mechanic is a clean-room implementation written from observed behaviour and published values, with original code and CC0 or self-made assets. The modes are inspired by voxel sandbox games and shooters where time moves only when you move.
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More mashups to play
Skate × Voxel
Build your own skatepark out of blocks, including rail blocks you can grind, and blow it up with TNT.
Skate × Bullet-Time
Time moves only when you move, so every flip and grind plays in your own slow motion.
Platformer × Voxel
Ground pounds smash blocks. Build your own obstacle course and wall-kick up it.
Platformer × Bullet-Time
Time moves only while you move. Freeze mid-jump, read the level, then commit.
Shooter × Voxel
Dig cover out of the ground, build walls, and watch explosions carve the voxel world.
Shooter × Bullet-Time
Time moves only when you move: aim down sights in a frozen firefight, then make your move.