CrimsonRim gives your Dragonborn Crimson Desert’s combat: Kliff’s 3-hit combo rhythm, a heavy finisher, a timed parry and his paired grab, where you hold an enemy as a human shield, walk and turn with them, then shove, body slam or spin-throw them. Moves, timings, animations and sounds are read at runtime from your own Crimson Desert Enhanced install, and nothing from either game is in the repository.
It’s a CommonLibSSE-NG plugin loaded as CrimsonRim.asi, tested on Skyrim SE 1.7.104, with its design kept in JSON sheets that a tool checks against both installed games. The README says it installs with one click on Melty; the repository itself has the source but no release. It has a CLAUDE.md but no AI co-author trailers, so it’s marked unverified.